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Senior Render Programmer - remote ES
We are looking for top talent
We are searching for a highly skilled and experienced Senior Render Programmer. You could be developing state-of-the-art rendering solutions for our in-house game engine VRAGE3 and games such as Space Engineers 2 You’ll be working as part of the Rendering team, working closely with the Art and Design teams to help them achieve the artistic vision for our games.
This position is based in Prague, Czech Republic, where our company's headquarters is located. However, you can work remotely with us from anywhere.
Requirements:
- Skilled and experienced programmer (5+ years)
- Proficient with Windows development, C#
- Excellent knowledge of rendering techniques, DirectX 12, Deferred rendering, PBR rendering, Shaders (HLSL)
- Optimizing game engines
- Intermediate English
- Responsible, well organized, good time management
- Friendly, curious, creative
- Don´t be a C-player
Considered a plus:
- University degree with a focus on computer graphics
- Experience developing your own render engine
- Experience in designing and maintaining desktop applications
- Experience with design patterns, unit testing, UI design
- Knowledge of C++
- Advanced math and physics knowledge
- Interest in science and space research
- Avid gamer
Responsibilities:
- Developing render for Space Engineers 2 and/or VRAGE3 – optimizing, implementing new features, rendering techniques, etc.
- Mentoring less experienced team members
We offer:
- International team
- A friendly environment without a corporate approach
- Work on already very successful games
- Incentive system benefits – bonuses
- Modern and comfortable offices in Prague (Orangeria – https://oranzerie.cz/ ) with coffee, tea, healthy snacks, and much more!
- Unlimited home office
- Possibility of (fully) remote cooperation, or a relocation package
- 5 weeks of vacation
- Unlimited sick days
- Company breakfasts and other company events (BBQ, parties, workshops,…)
- Dedicated time for studying
Curious about your future Team Leader? Meet Tomáš Dřínovský!
Learn more about our in-house engine VRAGE3 and its challenges from our Technical Director Jan Hloušek:
What the selection process will look like:
- Collecting all documents and completing the entry form
- Screening and evaluating all received documents
- Programming task (completed at home)
- Task evaluation
- Interview with the Team Leader, Technical Director, and HR
- Job offer
If you like challenging work, seek autonomy, enjoy having impact and responsibility, and want to work in a friendly environment with colleagues who inspire you, please apply with your CV and link to your GitHub repository and/or excerpt of your latest source code.
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