Current openings at Keen Software House

Discover how it all began with our CEO, Marek Rosa

— Why he decided to create Space Engineers and the mission behind Keen Software House.

 


VRAGE 3

— Discover insights from our Technical Director, Jan Hloušek, as he shares his journey at Keen and explores the capabilities of our in-house engine, VRAGE.

 


Game Design

— Gain insights into Space Engineers from a game design perspective with our Lead Game Designer, Gerd Fankhaenel 


Art

— Our Art Lead, Jan Trauške, shares insights about his team, the day-to-day responsibilities of the art department at Keen, and what he loves most about working on Space Engineers. 

 


Operations

—  Get an inside look at Keen's organizational structure from our Chief Operating Officer, Vlado Polgar. 


 

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