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Current openings at Keen Software House
Discover how it all began with our CEO, Marek Rosa
— Why he decided to create Space Engineers and the mission behind Keen Software House.
VRAGE 3
— Discover insights from our Technical Director, Jan Hloušek, as he shares his journey at Keen and explores the capabilities of our in-house engine, VRAGE.
Game Design
— Gain insights into Space Engineers from a game design perspective with our Lead Game Designer, Gerd Fankhaenel
Art
— Our Art Lead, Jan Trauške, shares insights about his team, the day-to-day responsibilities of the art department at Keen, and what he loves most about working on Space Engineers.
Operations
— Get an inside look at Keen's organizational structure from our Chief Operating Officer, Vlado Polgar.
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