Senior Game Designer
Who are we?
Tripledot Studios is one of the largest independent mobile games companies in the world.
We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios.
Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.
Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others.
We’re building a company we’re proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games.
Our ambition is to be the most successful games company in the world, and we’re just getting started.
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Tripledot Games is a leading developer and publisher of casual and puzzle games, with a strong presence in London, Warsaw and Barcelona. The studio is responsible for multiple top 10 titles including Woodoku, Woodoku Blast, Solitaire and TripleTile. Our best-in-class data-driven approach spans the entire lifecycle from publishing to machine learning puzzle levels, helping us make fast, smart decisions at every stage of development. We are also one of the largest IAA operators worldwide. Tripledot Games is a diverse and collaborative studio, home to people from over 36 nationalities. We take pride in our craftsmanship, strong focus on outcomes, and continuous improvement, building high-quality, scalable games that players around the world love. |
Role Overview
- Working on the existing portfolio of puzzle games while driving the creation of new titles — from initial concept and design to production and release.
- Generating and evaluating new feature ideas to enhance player engagement and retention.
- Preparing clear and detailed Game Design Documents (GDDs) outlining gameplay mechanics and core features.
- Developing and refining game balance to ensure engaging and rewarding player experiences.
- Planning and executing A/B tests to validate hypotheses and guide design decisions.
- Analyzing results of updates and experiments to identify areas for improvement.
- Collaborating with design, development, and marketing teams to ensure smooth execution and alignment.
Required Skills, Knowledge and Expertise
- 4+ years of experience as a Game Designer in mobile games, preferably within casual genres targeting a female audience aged 30+.
- Proven experience managing a product or game development team.
- Strong analytical understanding of key metrics and player behavior in mobile games.
- Hands-on experience with market research, prototyping, development, and LiveOps processes.
- Solid understanding of mobile game UX principles and player journey design.
- English and Russian proficiency at Intermediate level or higher.
- Passion for games and a strong sense of player empathy.
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