Junior Level Designer
Who are we?
Tripledot Studios is one of the largest independent mobile games companies in the world.
We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios.
Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.
Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others.
We’re building a company we’re proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games.
Our ambition is to be the most successful games company in the world, and we’re just getting started.
About the role:
You'll join the Cryptogram team to design and build levels for the core game and live ops content, contributing to a content roadmap that supports the game's growth at scale.
Responsibilities:
- Design and implement levels for core gameplay and live ops features
- Collaborate with the design and production team to hit content milestones
- Iterate on levels based on player data and feedback
- Contribute to building a long-term content pipeline
Requirements:
- 1–2 years of level design experience
- Strong level design fundamentals with a portfolio of work
- Experience with word games is a strong advantage
- Strong familiarity with Western/US media and culture
- Familiarity with Unity is a plus
- - Self-sufficient and able to work to deadlines in a hybrid environment
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