Senior Designer, Software Product Design
Who are we?
Here at Nothing, we're building a world where tech is fun again. Remember a time where every new product made you excited? We're bringing that back. To get there we're gathering the creative and the curious. Those that are passionate enough to question the old and embrace the new. In return, you'll be part of a movement. Contributing to a global ecosystem of products that bring joy to people's lives.
Nothing's debut smartphone, Phone (1), earned Time Magazine’s prestigious Best Inventions for Innovative Smartphone Design award. Through cutting-edge design and user interface innovation, the London-based company is creating an alternative ecosystem of tech products for the young and creative.
In 2023, the company launched Phone (2) to wide acclaim from its community, the media, and design enthusiasts, and in 2024, Nothing launched its CMF Phone 1, and Nothing Phone (2a) Series, with both receiving an overwhelmingly positive reception.
To date, Nothing has sold more than 7 million units worldwide across its product lines, having released five audio products, five smartphones, and two smart wearables under the Nothing and CMF by Nothing brands. The company has amassed a cumulative revenue of $1 billion.
All products are developed in close collaboration with the Nothing Community, which includes over 8,000 private investors and are crafted with sustainability at the forefront.
Nothing is a UK-based privately held company with backing from GV (formerly Google Ventures), EQT Ventures, C Ventures and other private investors including Tony Fadell (Principal at Future Shape & inventor of the iPod), Casey Neistat (YouTube personality and Co-founder of Beme), Kevin Lin (Co-founder of Twitch) and Steve Huffman (Co-founder and CEO of Reddit).
If that sounds like something you'd like to be part of, read on...
We are hiring a full-stack Senior Software Product Designer to help us create new experiences across mobile OS and native apps. This role will report to the design lead for London and work closely with a global team of UI, UX and industrial designers. The successful candidate will be a creative individual with varied and extensive experience working on digital products, from concept creation to implementation. This role is ever-changing and will require the candidate to be flexible, open-minded and output-driven with a strong sense of ownership. Meetings and planning are important but we are strong believers that at the end of the day, execution makes better market impact.
Responsibilities:
- End to end product design skills
- Ideate, create and deliver design specs for implementation;
- Be a key contributor to our design systems;
- Collaborate actively with designers, engineers and project managers to come up with new innovative solutions;
- Work with our global engineers to co-develop apps and other software features;
- Develop in-depth understanding of our target audience to drive product innovation;
- Think strategically about product development and help define new product features;
- Present ideas and solutions to senior management;
- Test and validate ideas using prototypes with real users;
- Constantly seek and provide feedback to continuously improve our products and the team;
- Mentor junior designers and promote a design driven work culture.
Requirements:
- Proficient in human-centred design processes and interaction design principles;
- Advanced level of visual design skills.
- Expert in modern design tools such as Figma.
- Proficient in prototyping tools such as Protopie, Origami or similar.
- Good understanding of motion principles and ability to implement compelling animations across your work.
- Basic programming knowledge is a plus.
- Basic 3D software knowledge is a plus.
- Passionate about creating great products;
- Open-minded and humble. A team player with great interpersonal skills;
- Fluency in English is a must. Multilingual abilities are a plus;
- Can articulate ideas with ease and is easy to work with;
- Experience with mobile/tech brands is a plus;
- Bachelor’s or Master's degree in art, design or creative-related major is a plus but not required;
- Entrepreneurial and comfortable with changing environments as well as multiple overlapping projects;
- Last but not least, enjoy the hustle of a startup with global impact
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